Gotta make that stew... 1 prime receiver plan, with a bias towards plans you don't already know, not ones that you have. Firstly, not all events can give you a bonus legendary item. This includes buffs from outfits, armor, chems, food, and mutations, so Marsupial does actually have a drawback. A shot at up to 120 scrip in ten minutes is worth it to me, granted that is the dream scenario. There's a moment where the item rewards are fading out and the XP/cap rewards are fading in, and it nets all the basic info I wanted. People are not pleased on reddit. AVR Medical Center You need to get to the basement of the AVR Medical Center. I wanted to confirm that Intelligence impacts the amount of XP you get, like in past games. spawn non-legendary bosses, and who can I yell at about that? Now that bias has eased off a little, particularly with the reintroduction of many daily quests for the Mire and Bog. Several screenshots taken in quick succession can capture all of this data: An example pack of screenshots is maintained here. User Info: Ksetrat. How often to hordes spawn non-legendary bosses, and who can I yell at about that? Overall, if I had to distill my findings down to one paragraph: nobody is good at probability, particularly gamers. The quests usually follow the pattern of "3 tokens, and a few of a single healing item". Also, now that there's a bunch of Pioneer Scout badges that require photographing/killing wasteland critters, it's very useful to tour the Toxic Valley's overrun farmland. They're a bit of a mixed bag. The Fallout 76 Officer on Deck quest takes place mostly within The Whitespring Bunker, though you will eventually be sent back out to earn “Promotion Commendations.” GAME-MAPS.com. Here's the breakdown of where the quests and events took place. Maps & Walkthrough. But these are all either very worthwhile, or too fun to pass up on. That said, if you're alone it really sucks, and if you kill the cows after the quest finishes, then you really suck. Distant Thunder is awesome and fun, but my main character is a stealth sniper, so it's pretty much a lock. I hate the stupid ellipses that eclipses the 6th reward when there's 7+ rewards, it messes with my data. Anyway, can I interest anyone in fifty white wolf fedoras. Never craft it, buy that stuff from vendors… Strangler Bloom is too rare and unpredictable. However, Events quest drain out your supplies especially if you play them early in the game. Furthermore, this quest will take you to AVR Medical Center and Greg’s Mine Supply to gather the items for the vaccine. Workshop and Horde events never do, and I have yet to see any Repeatable quest give one. At the other end of the spectrum, some events are definitely overrepresented. Dozens of scorchbeasts, cargobots, sheepsquatches. Amazingly, I can get basically all of that in 2-3 well-timed screenshots (like this example pack). The current state of information on Fallout 76 is dismal, splintered across multiple wikis, countless Reddit threads, and for some reason, ancient gamefaqs forums that still exist. And the dang radtoads always spawn stuck in the cliffs or something so you lose out on more of that sweet, sweet bioluminescent fluid. Once I have my giant pile of screenshots, I manually enter the rewards into a giant spreadsheet. I've gotten the Super Stim recipe from Countdowns twice now, having played since b.e.t.a. I've wondered for a while if your SPECIAL stats have an effect on event drops, and so far, I can't say I've found a whole lot of evidence to support that. Heavy Combat Armor Right Arm; Railway Spike; Rescue Miss Nanny. And hey, this was way more fun than soullessly grinding the Whitespring forever. So we can conclude (for now!) Worst case, you kill a bunch of robots and just get XP and scrap. I have four main sources for legendary drop data: Now, totaling these makes two key assumptions: that the four sources calculate the drop odds the same way, and that the calculation has not changed over time. Three guaranteed legends is nothing to scoff at. Again, this is subjective, but these are the best bang-for-buck as far as I found over the course of this project. I am still so happy that almost a year past launch, there's still rather a lot that we don't know, and I'm so excited to work on that. These are the biggest offenders: As for why these are overrepresented, they're either incredibly rewarding (Scorched Earth and AWOL), feature rare drops (Forbidden Knowledge), or are meant to be ground a little (Free Range, Campfire, Camden). 'Fallout 76' Update 21 kicks off the Fortifying ATLAS event, but the Colossal Problem quest is delayed. Ash Heap gets over-represented because of Camden Park daily quests and Encryptid, and Scorched Earth is the only reason the Cranberry Bog got much data at all (particularly since Heart of the Enemy was only recently fixed to trigger properly). Of course, once I closed the game I'd have a giant pile of screenshots to manually enter into a giant spreadsheet. You should wait for a decent gun and sturdy armor and a backpack full of ammo and supplies before you participate in an Events Quest. In hindsight, I wish I'd spent more time around there, because there are some fun daily quests at least. that if Luck does have any effect on bonus legendaries, it's a barely noticeable effect. At this point, I have a nontrivial sample size for legendary drops. Dogwood Die Off isn't all that special, if only because Bleach Dogwood is… not that great of a reward. The Path to Enlightenment always seems to spawn with 4 minutes left and nobody else around. Fallout 76 - Reputation Quantified created by Thaang [docs.google.com] One of the settler quest provided Chinese Stealth Suit. What gives? Based on this data, I'd be prepared to say that the drop rate is probably equal between 1/2/3 star drops, and that I've just been unlucky. I have a google drive folder for folks who want to submit their screenshots, with no real requirements as long as there's some data in there. Overall, my main takeaway is that we still know so little, and I want to know more of it. Be as thorough as you want, and I really do appreciate any and all contributions. Officer On Deck - Quest Walkthrough. My data puts them at drop rates below 5%, but I'm willing to bet it's much, much lower than that. The cap of lvl 40 sucks, I've had good rolls from this event ruined by a low roll on the item level. Okay I find it cool, shut up. The Scribe of Avalon Update addresses an issue that made Sheena spawn inside a wall during Fallout 76's Property Rights quest, removes the Patio Chairs C.A.M.P. I barely have any data for Luck of 6 and 10, because my main character's Luck holds pretty steady between 7 and 9. The levels are a bit swingy, but hey a level 5 legendary is still good for leveling a new character. 1 power armor plan, either a jet pack or a mod for Ultracite armor, but never both, Assorted chems, armor, and weapons, blah blah blah. Does anyone bother with Jail Break and Patrol Duty anymore now that we can buy weapon plans? And even after the fixes, I still haven't seen Someone To Talk To trigger more than like twice per character, so that might still be broken. Of those events, 51 are represented by 10 or more data points, which I consider to be the bare minimum for drawing any meaningful conclusions. Questions abound, like how often will Meat Week drop a Tenderizer? I'm far more interested in efforts like the 1,000 events guy. Keep on surviving folks, and to all my fellow Filthy Casuals, I salute you! Fallout 76 has been out for nearly a year, and there's still a lot we don't know about its inner workings. Yeah, I think two rare outfit drops. The biggest question, in my mind, is "what are the odds of getting a 1/2/3-star drop?" Fallout 76's Steel Dawn expansion is live now after an earlier-than-planned launch, and everyone has already been digging through all of the new items, armour, weapons, cosmetics, and quests that are available in the latest update. The critical thing to know is you will not miss out on rewards. Also, a character's first completion of this event seems to always reward the plan for Decontamination Arches. These are really freakin' rare, folks. All Discussions ... Over and out Choose Rahmani or Shin best choice Just wondering what would be the best choice siding with one or the other or neither for the best outcome and best rewards if it does make a difference? Edit: Thank you all for the gold and silver, I needed some of that for some mods! Fallout 76 has been out for nearly a year, and there's still a lot we don't know about its inner workings. Clearly I have some sort of problem lol. Wasted on [Booze]/Tipsy Taste-Test are both hilarious, because Biv. Hardest part of the event was finding the body. I think I've also gotten two, and only like last week or so. Again, not enough data here to confirm it, because my main apparently still has prime plans to learn, but I'm pretty confident in it (call it a p value of "it's probably fine"). In this research, I present the results of almost a year of gathering data on event rewards, legendary drops, and more. Powering up Monongah can go straight to hell. Check Out All Story Quest List & Walkthrough! You get a random generator plan if you successfully complete the event, but only if you don't already know the plan. Someone award this person a Pioneer Scout Badge! The story will be different of course so it is good to try with a second character to see how the story changes the next time around. Effectively anything that you can do and receive rewards from more than once. Also, there are no optional objectives for this quest. Corpse Flower Seeds; Random Ammo; Random Aid Item; Random Plan, Armor, Mod, Or Weapon; Chance for A Random Legendary Weapon Or Armor; Five Corpse Flowers around the event area are about to bloom, which is driving the local wildlife population absolutely mad. What more could you want? Tea Time takes such a long time, and the enemy waves are so unpredictable. But at least hit me up with The Usual, or a better chance at some oddball recipes. Natius. tl;dr - I researched EVEN MORE quest/event rewards so that you don't have to, here's a giant-ass spreadsheet! So yeah, that's my 7-page thesis on quest/event rewards in Fallout 76. This is undoubtedly one of the most unsatisfying things that can happen in terms of daily quests. The most common quest rewards are a package that I've come to call The Usual. Now, from that small data set, I can't see any significant trends. It's just not important to know that there were two batches of Stimpaks awarded, and I believe Bethesda has even stated they're going to start rolling duplicate items together into one pile for such situations. It's most fun if you've explored the Hornwright building in Charleston though. We’re talking bugs are still rampant and leveling exploits and now their pay walling the scoreboard pass (half) behind fallout 1st subs. Ever since the changes to Belly of the Beast, not as necessary anymore. Other than that, bravo. These events are still largely a mystery to me. When it comes to the coverage of specific events, I'm getting much better. Ksetrat 1 year ago #5. 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